John Hayes
Professional character artist
Seattle, United States
Summary
As a game developer, I bring characters to life with passion and creativity. I thrive on the challenge of pushing the boundaries of imagination and technology to create visually stunning game assets that will captivate players.
My years of experience as a 3D artist and lead artist, have helped me develop my skills in sculpting, texturing, shader setup, rigging, and designing environments, props, and concepts. I am always learning and growing in the digital arts, including illustration, 3D printing, and model making.
Being a self-motivated and disciplined artist, I consistently deliver projects on time and work seamlessly with teams to make a real difference for game players.
Skills
Concept DesignDigital PaintingIllustration3D Modeling3D PrintingCharacter ModelingDigital SculptingRiggingTexturingSculptingCharacter Animation
Software proficiency

Blender

Maya

Modo

Photoshop

SketchBook Pro

Substance 3D Painter

Marmoset Toolbag

ZBrush

Unity

Ornatrix

Alchemy

CLIP STUDIO PAINT

Infinite Painter

ArtFlow

Hair Strand Designer
Productions
Video Game
Rec Room
Year
2016
Role
Senior 3D Artist
Company
Rec Room
Video Game
Spyro Reignited Trilogy
Year
2018
Role
Senior Character Artist
Company
Sanzaru
Mobile Game
Vainglory
Year
2014
Role
Lead Character Artist
Company
Super Evil Megacorp
Video Game
Iron Man 2
Year
2010
Role
Lead Character Artist
Company
Sega
Video Game
Golden Axe Beast Rider
Year
2008
Role
Senior Character Artist
Company
Sega
Video Game
Lair
Year
2007
Role
Character Artist
Company
Factor 5
Video Game
Final Fight Streetwise
Year
2006
Role
Lead Character Artist
Company
Capcom
Video Game
Maximo vs Army of Zin
Year
2004
Role
Senior Character Artist
Company
Capcom
Video Game
Maximo Ghosts to GLory
Year
2002
Role
Character Artist
Company
Capcom
Experience
Senior Character Artist at Sanzaru Games
Foster City, United States of America
April 2018 - November 2018
Lead Character Artist at Super Evil Megacorp
San Mateo, United States of America
Senior Character Artist at Sanzaru Games
Foster City, United States of America
Lead Character Artist at Sega Studios
San Francisco, United States of America
Lead Character Artist at Capcom Studio 8
sunnyvale, United States of America
October 2001 - April 2006
Senior Character Artist at H2O Entertainment
Vancouver, Canada
May 1997 - September 2001